package zero.tech.games.logic.data;

import zero.tech.core.event.EventType;

public enum LogicEventType implements EventType{
	CHECK_CREATE_NOMAL_ROOM_NEEDMONEY, 
	CHECK_CREATE_CLUB_ROOM_NEEDMONEY,
	CHECK_JOIN_NOMAL_ROOM_NEEDMONEY,
	CHECK_JOIN_CLUB_ROOM_NEEDMONEY, 
	CHECK_ONCEMORE_CLUB_ROOM_NEEDMONEY, 
	ROOM_CREATED, 
	ROOM_RECONNECT,
	ROOM_TIMER, 
	PLAYER_OFFLINE,
	PLAYER_TAOTAI_LEAVE,
	ROOM_DISSOLUTION_RUNTIMER,
	ROOM_DISSOLUTION_FREE, 
	READY_CHECK_MONEY,
}
